Mechanism to handle which images are incomplete
Use IsIncomplete to handle incomplete images
Calculate the incomplete percentage to find out how bad the incompletes are:
(Expected Image Size – Received Image Size) / Expected Image Size *100
![](https://d1d1c1tnh6i0t6.cloudfront.net/wp-content/uploads/sites/2/2022/09/Picture7.png)
Mechanism to handle timeouts
StreamOutputBufferCount is an integer in case this is what you are wondering. Please refer to the code and screenshots below for more details:
var streamOutputBufferCountNode = (ArenaNET.IInteger)device.TLStreamNodeMap.GetNode(“StreamOutputBufferCount”);
Console.Write(“{0}StreamOutputBufferCount = {1}”, TAB2, streamOutputBufferCountNode);
var streamInputBufferCountNode = (ArenaNET.IInteger)device.TLStreamNodeMap.GetNode(“StreamInputBufferCount”);
Console.Write(“{0}StreamInputBufferCount = {1}”, TAB2, streamInputBufferCountNode);
![](https://d1d1c1tnh6i0t6.cloudfront.net/wp-content/uploads/sites/2/2022/09/Picture8.png)
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